School;

		Choose Your View Chalkboard of 10

		Big Ideas Electronic Visualization
Choose
Your View
10 Big
Ideas
Electronic
Visualization

Electronic Visualization
Architectural Visualization
Introduction to Architectural Visualization
  • Unit Description
  • Objectives
  • Materials and Resources
  • Unit Lesson Plans
  • Relation to Standards
  • One Computer versus Many


  • Unit Description

        In this unit, students will undertake a preliminary study of architecture: reading about philosophies underlying the pursuit of architecture and comparing different architectural styles. Although architecture is obviously a very complex discipline that cannot be mastered in one lesson, this preliminary study will provide some context for subsequent activities involving architectural visualization. With these activities, students will have an opportunity to see how architects can use current technological capabilities, both hardware and software, to "visualize" buildings and other structures before they actually construct them. Students will speculate about the types of buildings and structures that might be needed in the future, and will try their hands at drawing some of these. Up to Contents

of this Page
    Objectives

        Students will:

    Up to Contents

of this Page
    Materials and Resources

        In developing our lessons and activities, we made some assumptions about the hardware and software that would be available in the classroom for teachers who visit the LETSNet Website. We assume that teachers using our Internet-based lessons or activities have a computer with the necessary hardware components (mouse, keyboard, and monitor) as well as a World Wide Web browser. In the section below, we specify any "special" hardware or software requirements for a lesson or activity (in addition to those described above) and the level of Internet access required to do the activity.

    1. Special hardware requirements: None.
    2. Special software requirements: None.
    3. Internet access: High-speed (greater than 1 MBPS via network).
    Up to Contents

of this Page
    Unit Lesson Plans

    1. Lesson One: Introduction to Architectural Concepts. Students begin to familiarize themselves with some of the general concepts of architecture.

    2. Lesson Two: Introduction to Architectural Philosophies. Students begin to familiarize themselves with some of the competing philosophies underlying architecture.

    3. Lesson Three: Introduction to Architectural Visualization. Students begin to familiarize themselves with the capabilities of architectural visualization.

    4. Lesson Four: Speculations on Future Architectural Developments. Students speculate about the kinds of structures that might be necessary for future generations to build. Students draw the structures they imagine.

    Up to Contents

of this Page
    Relation to Standards

        Architecture is a truly interdisciplinary field, drawing upon art, history, mathematics, physics, engineering, and archaeology, to name a few subjects. Although the Introduction to Architectural Visualization unit does not cover all of these fields, it does address the guidelines enumerated in some national standards projects. Up to Contents

of this Page
    One Computer versus Many

        The plans for this unit are tailored to fit teaching situations where students have access to several computers with an Internet connection. To accommodate classrooms that do not have access to a computer lab with full Internet connections, students can work in research groups to explore Internet sites and conduct their research.

        If you have only one computer with Internet access, you may choose to do one of the following:

    Up to Contents

of this Page

    School;

		Choose Your View Chalkboard of 10

		Big Ideas Electronic Visualization Outline
    Choose
    Your View
    10 Big
    Ideas
    Electronic
    Visualization

    LETSNet is © Michigan State University College of Education and Ameritech