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CARRIE HEETER
Heeter,
C., Lownds, N., Rhodes, B. and Peteu., M.
"Wonderwalls:
Facilitating a Child's Sense of Wonder through a Collaborative Communication
Environment,"
submitted for consideration to DIS 2004 (Designing Interactive Systems),
August 1-4, Cambridge, MA, 2004.
Heeter, C. and Lownds, N.
Design Discussion, Professional Interaction Design Portfolio Panel,
International CHI Conference, April, 2002 (Computer-Human Interaction),
Minneapolis.
Heeter, C.
Reflections on Real Presence by a Virtual Person, May 2002, submitted
for publication consideration to the journal of Presence: Teleoperators
and Virtual Environments
Heeter, C., Gregg, J., Climo, J., Biocca, F.,
Dekker, D.
Telewindows: Case Studies in Asymmetrical Social Presence
This chapter will appear in the 2002 EMERGING COMMUNICATION BOOK
SERIES Volume 4 Being There: Concepts, Effects and Measurement
of User Presence in Synthetic Environments, Editors-in-chief:
Giuseppe Riva, Ph.D. and Fabrizio Davide, Ph.D.
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DARCY GREENE
Ogle, K., Bricker, L., Greene, D., Winn, B., Lambing, A.
Completing a Life: Content and Design Challenges in Creating Educational
Multimedia Addressing End-of-Life Care. Journal of Palliative
Medicine. Volume 6, number 5, 2003, Pp 839-848.
Ogle, K., Bricker, L., Lambing, A., Greene, D., Winn, B., Mishkin,
D. Completing a Life: An interactive multimedia resource for educating
and empowering patients and families at the end of life. Journal
of Palliative Medicine 5(1): 197. Abstract 2002.
Greene, D., Heeter, C. Personal Stories within Virtual Environments:
A Cancer Patient Information Software Case Study. CyberPsychology
and Behavior, Vol. 1, No. 3, Fall 1998. Lead article, pages
201-212.
Greene, D. Personal Stories within Virtual Environments: Creating
three Experiences in Cancer Information Software. In G. Riva, B.K.
Widerhold, E. Molinari (Eds.), Virtual Environments in Clinical
Psychology and Neuroscience: Methods and Techniques in Advanced
Patient-Therapist Interaction (pp.151-160). Amsterdam, The Netherland:
IOS Press. 1998. Book chapter.
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BRIAN WINN
Ogle, K., Bricker, L., Greene, D., Winn, B., Lambing, A. Completing
a Life: Content and Design Challenges in Creating Educational Multimedia
Addressing End-of-Life Care. Journal of Palliative Medicine.
Volume 6, number 5, 2003, Pp 839-848.
Ogle, K., Bricker, L., Lambing, A., Greene, D.,
Winn, B., Mishkin, D. Completing a Life: An interactive multimedia
resource for educating and empowering patients and families at the
end of life. Journal of Palliative Medicine 5(1): 197.
Abstract 2002.
Winn, B., Lownds, N., and Heeter, C. 4-H Children's
Garden Kids Tour. Peer-reviewed permanent exhibit in the Apple Learning
Interchange, live online since July 2002 as part of Apple
Learning Interchange.
Sudheimer, K., Winn, B., Shoaps, J., Davis, K.,
Fobbs, A., Johnson, J. Three-dimensional MRI atlas of the human
brain for classroom use. Society for Neuroscience Abstracts 27:
855.7 2001.
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PUNYA MISHRA
Mishra, P., Spiro, R. J. & Feltovich, P. (1996) Technology,
representation & cognition . In von Oostendorp, H. (Ed.) Cognitive
aspects of electronic text processing. Ablex Publishing Corporation.
Mishra, P., Farmer, S.
E., Zhao, Y. & ETC. Group. (1999). Old brain new media: Expanding
the media equation through theory and research . Proceedings of
the Cognitive Technologies Conference.
Mishra, P., Nicholson,
M., & Wojcikiewicz, S. (2001). Does my wordprocessor have a
personality? Topffer's Law and Educational Technology . Journal
of Adolescent and Adult Literacy. 44 (7), 634-641.
Mishra, P., Wojcikiewicz,
S., Nicholson, M. (in print). Taking things at face value: A review
of The Media Equation. Journal of Educational Computing Research.
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JIM ANTHONY
Anthony JC, Aboraya A. The epidemiology of selected mental disorders
in later life. In Handbook or Mental Health and Aging, ed. JE Birren,
RB Sloane, and GD Cohen, pp. 27-73. Orlando: Academic Press Inc.
(2002)..
Anthony JC. Epidemiology of Drug Dependence. In Harvard Textbook
of Psychiatric Epidemiology, 2nd Edition, ed. Tsuang M.T. et al.,
New York: John Wiley, 2002..
Accornero VH, Morrow CE, Bandstra ES, Johnson AL, Anthony JC. Behavioral
outcome of preschoolers exposed prenatally to cocaine: Role of maternal
behavioral health, J Pediatr Psychol 27:259-69. 2002..
Anthony JC. Epidemiology of Drug Dependence. In Neuropsyhopharmacology:
The Fifth Generation of Progresss, ed. Davis K.L. et al., pp. 1557-1574.
Baltimore: Lippincott Williams & Wilkins, 2002..
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JOHN SHERRY
Sherry, J. L. (2004). Media enjoyment and flow. Communication Theory,
14(4) ,
Lucas, K., & Sherry, J. L. (2004). Sex differences in video
game play: A communication-based explanation. Communication Research,
31, 499 - 523.
Sherry, J. L. (2003). Media effects theory and the nature/nurture
debate: A historical overview and implications for future research.
Media Psychology, 6(1) .
Sherry, J. L. (2002). Media saturation and entertainment-education.
Communication Theory, 12(2), 206-224.
Sherry, J. L. (2001). Toward an etiology of media use motivations:
The role of temperament in media use. Communication Monographs,
68(3) , 274-288.
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ETHAN WATRALL
2004, Watrall, E., Dreamweaver MX 2004 Solutions, Sybex
2003, Watrall, E. & N. Herber, Flash MX 2004 Savvy, Sybex
2002, Watrall, E., "Wireless Networked Devices in Field Archaeology,"
Society for American Archaeology Archaeological Record 2(3)
2002, Watrall, E., "Interactive Entertainment as Public Archaeology
," Society for American Archaeology Archaeological Record 2(2)
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RENÉ WEBER
Weber R., Kostygina A., Ritterfeld U. (in press): Aggression and
Hostility as Effects of Playing Violent Games. In: Vorderer P.,
Bryant J. (eds.): Playing Computer Games - Motives, Responses, and
Consequences. Mahwah, NJ: Lawrence Erlbaum.
Weber R., Gehrau V (in press): Spielverlauf und Spielausgang im
Erleben der Zuschauer aus unterhaltungstheoretischer Sicht. In:
Schramm H. (Edt.): Die Rezeption des Sports in den Medien. Koeln:
Halem. English title: Watching Soccer in TV. An Empirical Study.
Gehrau V., Weber R. (in press): Ergebnisrelevanz als Anreiz zur
Nutzung von Medienspielen. In: Scherer H., Rössler P.: Nutzung
der Medienspiele – Spiele der Mediennutzer. English title:
The Relevance of Results and the Attraction of Media Games.
Ritterfeld U., Weber R. (in press): Interactivity, Enjoyment, and
Learning. In: Vorderer P., Bryant J. (eds.): Playing Computer Games
- Motives, Responses, and Consequences. Mahwah, NJ: Lawrence Erlbaum.
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